Really cool game, the art and music were spot on! I like the idea and I generally had distrust of the narrator telling me certain things which made me laugh :D
Read this before playing!
Thank you! By reading this, your experience will be much more fun! The game contains two bugs, here is the solution for each of them:
- When no enemies are spawning for a while, its becuase enemies are stuck behind trees or lighing sticks. The solution is to find those enemies and then go away for 1sec, they should get unstuck.
- Pressing ESC to exit build mode also exits the browser fullscreen mode. I strongly suggest to download the game if you want a better experience.
The goal is to rebuild the game. When the game was built it got infected by a virus which made it a liar. You need to survive the waves of enemies and defend your bases by building defense towers that you can buy in the shop.
|Day 1||Brainstorming ideas|
|Day 2||Pixel art & Run Unity|
|Day 3||Development of Camera, Player, Enemy, Tower|
|Day 4||Animation & development of Delta Tower, Raiders II & III|
|Day 5||development of Omega Tower & debugging|
|Day 6||UI & Main Menu|
|Day 7||Dialogue system, Wave system, Boss|
|Day 8||Polishing, itch.io setup & build|
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Really cool Game! The music in the background is really good and it sets a scary mood! The idea of the game and the virus is super cool and it relates to the theme perfectly.(:
Great character animation, also loved the short and sweet tutorial. Had a lot of charisma :)
wow, this game is awesome!
Really love the concept. A bit too hard to understand how waves work, spent a long time running around with nothing happening ^^
Yes I agree, there is a weird delay sometimes during enemy spawns. Did not have time to debug it :/ But exporing the map is a good idea to solve the issue. Sometimes they get stuck behind the trees. When you see one stuck simply go away for 1 sec and come back. Should fix the issue.